AI Insights · Timothy · January 2024
Top Down Games Performance on Android in Spain Q4 2023
Explore the performance metrics of the top 5 top-down games on Android in Spain during Q4 2023, including downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 top-down games on the Android platform in Spain showcased diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
MONOPOLY GO! from Scopely saw a varied revenue pattern, peaking at approximately $94K in the week of November 20 and experiencing a low of around $41K in the week of November 6. Downloads fluctuated, with a high of approximately 19.6K in mid-November and a low of around 15.2K in mid-December. Weekly active users showed a downward trend, starting from 84.9K at the end of September and dropping to about 59.8K by the end of December.
Brawl Stars by Supercell exhibited a strong revenue increase, culminating in approximately $91K in the last week of December. Downloads also saw significant growth, peaking at around 25.3K during the same period. The game maintained a robust active user base, rising from about 981K at the end of September to nearly 1.9M by the end of December.
Loco Bingo Tombola Online from Space Go had a relatively stable revenue, with weekly figures hovering around $33K to $40K. Downloads spiked dramatically to about 9.2K in the last week of December. The game’s weekly active users saw a significant increase from approximately 7K at the end of September to nearly 17K by the end of December.
Clash Royale, another title from Supercell, experienced fluctuations in revenue, reaching a high of around $58K in early November. Downloads showed an upward trend in late November, peaking at approximately 14.8K. The number of weekly active users remained high, starting at about 1.9M in late September and peaking at approximately 2.3M in early December.
Warcraft Rumble by Blizzard Entertainment demonstrated a notable revenue peak of around $91K in the first week of November. Downloads were highest at approximately 63K at the end of October, but saw a significant drop to about 1.6K by the end of December. Weekly active users followed a similar pattern, starting strong at around 35K at the end of October and decreasing to approximately 17.4K by the end of December.
For more detailed insights and data on these top-down games, visit Sensor Tower.